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Ali Seiffouri

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Ali Seiffouri is a Technical Artist specialized in Procedural workflows, Generative Art and Intuitive Computer-Aided Design. His area of expertise is generating digital assets and 3D contents in large quantities with the aid of algorithms and programs. With a background in physics, mathematics, programming and art, Ali has worked in various industries such as visual effects, video game, animation, virtual and augmented reality, advertising and architectural and scientific visualization.

Ali has an unquenchable passion for nature and and studying the links between the intricacy of the natural phenomena and mathematical equations. He also has a deep desire for aesthetics which enables him to translate abstract numbers and algorithms into beauty.

Work Experience

2019 ~ 2020


2016 ~ 2019

2015

 

 


2012 ~ 2015


2011


2009 ~ 2010


2008


2004 ~ 2005


2002 ~ 2004


2000 ~ 2002

Synthesis AI - CA, USA

 

Houzz - CA, USA

Cloud Imperium Games - TX, USA

Seminole State College - FL, USA

Evolution Ventures - FL, USA

EA Sports - FL, USA

Blizzard Entertainment - CA, USA

PixelPost - KL, Malaysia

Pixomondo  - Ludwigsburg, Germany

Tarh-o-Takvin - Tehran, Iran

Kermanshah TV - Kermanshah, Iran3D

 

T.A.K Agency - Kermanshah, Iran

Lead Technical Artist

Senior Technical Artist

Technical Artist / Tools Engineer

Digital Media and 3D Professor

Senior Technical Artist

Technical Artist

Effects Artist (Film Department)

VFX Supervisor / Technical Director


3D Generalist

Architectural Visualization Artist

3D / Motion Graphics Artist

3D Artist / Graphic Designer

Education

Academic:

2010 ~ 2012

2005 ~ 2009

1999 ~ 2002

Non-Academic

2014


2012


2012

 

Savannah College of Art and Design – GA, USA

 

Multimedia University - Cyberjaya, Malaysia

Razi University - Kermanshah, Iran

CG Society Online Workshop

CG Society Online Workshop

CG Society Online Workshop

 

Masters of Arts in Visual Effects

Bachelors of Creative Multimedia

60 Credit Hours in Applied Physics

Vex in Houdini

Creating Maya Plugins

Writing Shaders for Renderman and Mental Ray

The Logo

The logo is actually my first name "Ali" in Farsi. At the first glance it resembles a leaf with three vine buds crawling on it. This depicts my deep admiration and adoration of nature. Another passions of mine is calligraphy which by its magic I hid my name in the logo. I was highly inspired by Kufic calligraphy; specifically Square Kufic, which is basically pixel art hundreds of years before it was cool! Here is the evolution of the logo from its root form and also the symbolic concepts behind it: