Ali Seiffouri's Online Portfolio
Personal Technical Works
Just having fun with Houdini, math and programming...
Mandalini (Mandala + Houdini) is a personal project which generates procedural Mandalas in SideFX Houdini using VEX (Houdini's embedded l...
Ocean shader with HLSL
A test with HLSL shaders in Maya based on Gerstner Waves.
Space Colonization Growth Algorithm
An experiment with Space Colonization Algorithm with variable source consumption radius. Other examples with different metrics and shapes.
Grey Scott's Reaction Diffusion
A simulation of Grey Scott's Reaction Diffusion on a sphere in Houdini, written in VEX and rendered with Mantra. I used point clouds in o...
Playing with VEX in Houdini You can download the scene here
Playing with Python in Maya
Some examples of using Python in Maya
Study on MEL and Renderman
Studying RSL (Renderman Shading Language) and MEL (Maya Embedded Language)
Some works in Houdini